really nice work, many subjects
really nice work, many subjects
Estoy en la capital, trabajando para una empresa de video juegos que se llama sabarasa. Es bueno saber que hay más gente de acá dando vueltas por estos foros.
One for today:
your environments are really getting better and better! this last one looks great.
Quick sketch for today, trying weapons and props.
2 Concepts for today.
Hey Lennon I really like the style you're applying to these latest concepts. Looks good and makes a good change from the more slick, shiny style ones. Great stuff as always. :)
holy crap this sketchbook is awesome!
Thanks a lot Marian, it´s good to hear from you!
andres 333: Gracias, todo lo que aporta conocimiento es bienvenido.
Another one: it´s a gaucho. I don´t think it´s finish yet.
The interior in #454 is very good...you achieved some depth to it especailly in the blue area as it recedes. It'd be cool to see that one finished with more detail though-out...like you've done in the foreground.
The weapons look great! Interesting designs and details!
On the prop piece (and I realize it's just a sketch) I like the design but it mighta benefited from a different perspective (side, above or below etc) and a more cohesive color scheme. Nice touch to have the beat-up sticker on it. :) Adds interesting detail. The textruing is cool...looks like it's seen a lot of service.
No critz or nitz on the vehicle sketches...I really like your color choices there!
On the sculpt: Lotza character in his face! His boots are well done...they look well worn and believable.
His poncho though might be improved though it it fit his form a little more. Right now it looks very thick...like a comforter. Perhaps he's in a cold climate though.
And if you continue to work this...maybe you could put his hands in "relaxed" poses.
I just noticed the detail in his hat. It looks like some I've seen people wearing!
He's got a lot of character!
Keep 'em coming!
Hey man, some of those concept art pieces look just insane!
Yo tambien soy de Buenos Aires, Capital Federal, recomendás algún lugar en particular para aprender? Un abrazo!
Loads of fun stuff in here man, hoping to see more! Keep up the studies, and I think you might wanna focus a little more on function in the concepts.
I love enviorments!, i like how you use a lot of abstract shapes to give illusion of something else, i am quite fond of #454 and i like it alot however atleast for me, it feels kinda like two seperate images in one, mabye try and melt them toghere abit more such as using same floor/tiles you have on the right side, on the left side aswell, just a personal opinion tho :), keep up the good work!
Thanks Santti, good advice. Made from reference, beautiful picture.
Volador, sorry, no había visto tu post. No, no tengo ni idea de dónde aprender, te recomiendo que te mires algunos videos de Gnomon Workshop que son muy buenos, especialmente los de Scott Robertson.
Hey Lennon that's a great looking piece. Really well painted with good colours and textures and an interesting subject. :)
Thanks Marian! More photostudies.
from pixel art to renders, to studies to concept, everything is topnotch
Thanks a lot f1x, that means a lot, specially now that I'm not getting too many responses.
Great sketchbook! Your vehicle concepts are really cool
Awesome paintings here man, those studies are great!
Those photo studies are really nice! Especially love the old woman in 469!
killer photostudies man
Thanks a lot! Another study. Still looking like plastic, but I`m focusing in other things yet. My regular drawings are really improving wiht these.
And the zombie version
keep it up man!
have a good one
Domingo Faustino Sarmiento and Athaulpa Yupanqui, two great argentinan poets.
Wow Lennon! Those're greaat photostudy man. But i'm thinking, you usually paint with loose stroke, yes? I mean, that could avoid the painting looking plasticky, so you must have a reason going with such tight approach. I'm thinking studious reasons, but what is it? I'm curious :)
The sculpts is really nice, was it hard studying zbrush (or whatever software you use)? I once try Maya and 3DsMax looong time ago, I remember why Igave up on them. Tooo many numbers, man. Just too many for my sorry brain :teeth:
Anyway, keep up the good work man! :)