CthulhuTech RPG concept art
I posted this in the Personal Projects thread as well. In wanting more feedback I figured it'd make sense to post here too. This a very small sample of the work I've done on the pen and paper RPG CthulhuTech. My share of the workload has been over 60+ concept sketches, cover pencils, art direction, talent scouting, and various logo's. I've learned allot over the past year and a half. As an FYI I had 0 experience with conceptual design/game design before this and had never drawn, never mind create mecha or creatures before this. Keep in mind these have not been set up for professional presentation. Feedback is greatly appreciated. Either way, thanks for taking a look.
WIP with logo roughed in for placement
finished pencils, digital paint will be supplied by Daniel Horne. Unrenderred areas are to be finished in final paint.
Rapier stealth mech with pilot for scale
3 of the Tagers (PC's) for the game. Symbiotic warriors. Humans bonded with dimentional creatures. The host takes on an appearance similar to the creature and with time the creature actually evolves and the host begins to take on their abilities in human form as well.
A bunch of early mecha sketches done in painter.
early mi-go drawing done for S&G's