Based on a concept piece by Alexey Zaryuta... maya and zbrush
Wow, killer work! I really enjoying seeing all the work you post.
Yup, all good! Ticks all the boxes. Love the combat heels!! :-)
How long did this take you to make? It's really beautiful! I think the patterned pants are a nice touch, along with the space-y shoes.
Now that looks impressive, well done! I really like the sci-fi feeling in this one, I totally love sci-fi stuff so you got my attention here^^ Keep up the great works!
Thanks guys. Glad you dig it. The whole thing took around 30 hours
Those stupid looking heels ruins everything for me.
hahaha they ruined EVERYTHING!!! hahaha
So basicly the heels reduces the picture to a well done sexy pin up instead of the awesome Concept art that it could have been.
But I'm not a guy so that might be it.
So far, I like it except for the heels not being very functional.
People seem very divided about the heels. Are they functional? Not really. Perhaps if I modeled a hinge in there it would make more sense. But then it is science FICTION. I could model some ridiculous crap and be like 'Well in the year 3087 that's exactly what it will be like.' But I really don't care. It's simply an aesthetic device. This kind of thing has been argued over and over and my feeling about it is - It's fiction and that means anything goes. No rules. It's like watching a movie with vampires in it and arguing about whether they could jump that high or not. Anyway, I simply copied Alexey Zaryuta's 2d concept....
Since when have high heels ever been functional, there are real high heels that are far more ridiculous than these.
anyway, great job translating the 2D to 3D.
To take your example, I have no experience with vampires or how high they could potentially jump, but I have experience with walking in very high heels and I know that it is a short step from being basicly a cripple.(pun intended) Therefore I simply can't accept them as a plausable attire for someone who is expected to be in combat situations, do any sort of running or simply expected to do anything more than taking short walks on perfectly level and hard ground.
Further more fiction doesn't have to follow reality to feel real, you can come up with anything you like but it has to follow it's own established rules for us to be able to accept it.
I found this article on tv troupes that explains it better than I can.
I think that it applies well to visual design as well. As a fantasy illustrator I have to keep the level of plausability vs the fantastic in mind all the time.
yeah but she's from the year 3087