Yeah, I know, it's a Havoc. They're cheap and easily maintained, thus well-suited for a profit-minded mercenary unit. :P
I figure this is as good a place as any to pimp out the story.
Blood Money Boogie is my take on a distillation of heroic bloodshed movies and just about every action trope in the book The storyline follows a unit of ragtag mercenaries, specifically two in the unit, as they kill and maim their way through the world for a paycheck. In this case, the first story arc takes place in Somalia.
Coincidentally, I should note the difference between mercenary and PMC. A PMC is/are personnel you hire as well-armed security. A mercenary (unit) is/are personnel you hire because you want someone/some people dead or out of the way. There's a fine line, but it's there.
But enough of the bollocks. Sketches coming up in a few hours!
Hey, thanks for your reply in my sketchbook. Great stuff you've got going on here; I really like your solider sketches, I just find the legs fit really nicely for some reason.. whiiich will probably come across as weird, but I don't know. Aaaanyway, your story looks really interesting; I'd like to see how you tackle the normal 'action blockbuster' conventions of guns, shooting, more guns, a little sex in the middle and a big exploding finale :)
October 30th, 2010
Well, here's an update of the first page of the comic...
Yeah, the eyes are a bit wonky. I'll be redoing them later on.
November 8th, 2010
Nice stuff, and a helpful redline over in the critique section for khajit. From a quick look-through I'd say most of your figures are stiff and highly posed. Nothing wrong with highly posed, of course, but I'd still like to see them look a little looser. I'd suggest doing a 100 gestures project. I got most of the way through one by using posemaniac's timer feature. I had it show me a new figure every minute and did 10 a day. I saw pretty quick improvement, but you can always draw whoever's sitting around you, etc.
November 9th, 2010
Good progress here mate. The build up from the first page to here has shown good improvement. Keep working on your strengths, it seems you have a strong sense of imagination with weapons and character concepts relating to it.
You could also focus on facial studies a bit more to give your characters a little bit of that extra personality!
November 9th, 2010
Klaus Reinbach III
everytime I look in here I get the urgend again to draw weapons. Like I told before, but I never did T.T. Maybe you should dish out some art really fast with just a main focus you like to observe, improve. Seeing the portrait I would say like, do fast 20 or 30 portraits and concentrate on getting the value in a few strokes right. Could be helpfull maybe =).
November 10th, 2010
Thanks for the comments, boys and girls. I just got a fresh sketchbook, so expect some updates shortly. And when I say "shortly," I mean "next week."
I think I might do a tutorial for weapon design, actually...