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Composition Presentation 1: Design Theory for Artists
hello there HIpper
i would love to talk to you about some very exciting work - that is quite different from the work i have seen here and on paperblue, write to me if you are available for concept work - thanks so much - from a big fan - Isabella
I'm currently developing a game based on time travel. The style we are looking for is a storyboard concept/anime/realism. We use more prop and environment illustrations and less creature illustrations than other games. I am looking for an artist with your style of illustration to join our team of artists.
Regarding workload, we need artists to commit to a certain number of illustrations per week. That number is chosen by the artist. If you can't produce 1 illustration per week, we will accept anything that you're willing to contribute, even an old illustration that’s just lying around. At the moment we have a team of 10 artists with more signing up daily. Our philosophy is the more fun you have with this the better the illustration will turn out.
I hope this sounds like something you would enjoy being a part of. I would be honored to have you as part of our team. Let me know what you think.
Please email me here: Tomarush@yahoo.com
Your work is perfect!!!!!!!
I am an art director (web design) with LEGO. I was wondering if you do freelance work. Please let me know if I can view more of your work samples and if I can contact you with more specific info.
I absolutely love your art. Thanks for sharing it. If ever you have interest in working on game projects please contact me.
Hey there, Paper Blue!!
amazing environment art work!
Could you take a little time to share how you create your paintings? I am an environment artist and i would like to paint more architecture like you have, but my hands are very shaky. How can i develop results like you have, Any suggestions?